3/19/2023 0 Comments Civilization revolution catherine![]() Civilizations have units unique to themselves, which replace the analogous generic unit shared by other civilizations. There are additionally planes and ships, but generally fewer than have appeared in earlier games. Generally speaking, in each era there is one type of unit that excels at defense, one that excels in offense, and one that tries to balance the two. The number of military units was pared down drastically. True to its marketing, Revolution is streamlined or simplified compared to Civilization II-IV, comparable again to Meier's original game. Each subsequent iteration was progressively more complex and in-depth, allowing the player deeper control of aspects of their empire. (January 2010)Ĭivilization Revolution was the first game in the Civilization series to be personally designed by Sid Meier since Civilization I. More details may be available on the talk page. Statements consisting only of original research may be removed. Please improve it by verifying the claims made and adding references. This section may contain original research. Where the early game tends to be focused on exploring and expanding one's empire, the later game is dominated by the interactions forced upon the player by rival civilizations. Later-era units and buildings are much more "expensive" to build (in terms of production points) than earlier ones, which is matched with cities' increased efficiency and population. By the end, this has decreased to two years, reflecting the faster pace of contemporary society made possible by technological advancements. In the beginning, every "turn" represents the passage of 100 years within the game. Ultimately, each civilization competes for land and resources with the purpose of eventual military, technological, cultural, or economic domination.Ĭivilization Revolution is a turn based strategy game. Meanwhile, rival civilizations are encountered, which can be both valuable trade partners, strategic allies, or dangerous enemies. Buildings in a final category, "Wonders," can only be built in one city per game, and provide major advantages to the civilization that builds it, either across their entire empire or just in the building city, depending on the Wonder. Over time, further settlers can be created, forming new cities buildings can be built to improve each city's overall productivity military units can be formed, focusing either on defense, offense, or exploration technologies can be researched, allowing for newer buildings and units etc. That settler has the capability to found a city, which, depending on its specific mix of geographical surroundings, begins harvesting food (for the continued growth of the city), production (for the creation of units and buildings), and trade (that can be then turned into either research points or wealth). The main game of Civilization Revolution begins in 4000 BC, with a lone settler in the middle of a little-explored region. ![]() A similar demo (Civilization Revolution Lite) was released for the iPhone OS that allows play until the "Modern Era" as Julius Caesar, Abraham Lincoln, or Genghis Khan.It is also available on Xbox Live Marketplace as a fully functional game, without the use of a DVD. The demo allows players to play until 1250 AD on a fixed map as Cleopatra or Julius Caesar, and also allows multiplayer play. Sid Meier was enthusiastic about this installment, being quoted in both the press release and trailer as saying, "This is the game I've always wanted to make." Ī demo was released on Xbox Live Marketplace and the North American PlayStation Store on June 5, 2008. The lack of a PlayStation Portable version was attributed to a lack of development manpower. A Wii version was originally expected but was put on indefinite hold. Gamepad (PlayStation 3, Xbox 360), touch screen (Nintendo DS, iPhone OS)Ĭivilization Revolution (full title: Sid Meier's Civilization Revolution) is a 2008 iteration of Civilization developed by Firaxis with Sid Meier as designer for the iPhone OS, Nintendo DS, PlayStation 3, and Xbox 360. PlayStation 3, Xbox 360 PAL JNA JNintendo DS NA JEU SeptemAUS SeptemiPhone OS August 6, 2009 IPhone OS, Nintendo DS, PlayStation 3, Xbox 360 Unsourced material may be challenged and removed. Please help improve this article by adding reliable references. This article needs additional citations for verification.
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